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    Maids RPG: Basic Scenario!

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    Amord
    Remilia's Husband
    Remilia's Husband

    Posts : 18203
    Join date : 2011-02-20
    Age : 24
    Location : The Scarlet Devil Mansion

    Maids RPG: Basic Scenario!

    Post by Amord on Sat Oct 10, 2015 12:40 pm

    Happy Birthday!
    Number of Players: 2-4
    Play Time: 2-3 hours
    Game Rules Used: This scenario uses all of the basic rules, but Random Events use the two special tables provided below.

    Summary

    The Master’s birthday is next week, but he’s so shy that despite all his money he can’t possibly have a party. His maids are the only ones who will help him celebrate. The maids have to do their very best to prepare presents for the special day. Which maid will come up with the best present and get the most Favor?

    Introduction
    This is the most basic type of Maid RPG scenario. Nothing particularly weird is going to happen, and the player characters are serving as normal maids. Although this scenario is aimed at beginners, it should still be enjoyable even for more experienced gamers.

    Mansion
    The story takes place in the present day, somewhere the participants are familiar with, in a large mansion somewhat removed from any big cities. Although the mansion is very big, nothing about it is supernatural, magical, or any other nonsense, at least within this scenario. It is inhabited only by the Master and his maids.

    (Taken straight from the book)


    ☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯
    Spoiler:



    "WET YOURSELVES AND RUUUUUUUUUUN!" - Suburban Knights

    Remilia: Intercouuuuurse... Pert pert, thighs. Botty botty botty. Ohohohohoho! EROGENEOUS ZONE!
    Sakuya: *sets down tea cup and stands* *walks away*
    Remilia: AH HAH HAH HAAAH. OH CONCUBINE! EROGENEOUS ZOOOOOOOONE! Loose woman! Erogeneous Zone!
    Sakuya: *walks back with bucket of water* *splashes Remilia*

    avatar
    Amord
    Remilia's Husband
    Remilia's Husband

    Posts : 18203
    Join date : 2011-02-20
    Age : 24
    Location : The Scarlet Devil Mansion

    Re: Maids RPG: Basic Scenario!

    Post by Amord on Sat Oct 10, 2015 12:55 pm

    Further Details are as follows:

    LONG:
    Master
    For this scenario, the Master is young, middle school or high school aged, and can be a boy or a girl. The GM should decide based on what will make things easier on the players. However, the Master should have a very pure nature, and have Shy as one of his or her Special Qualities. More experienced Game Masters should feel free to ignore the above restrictions and create a totally different type of Master. If the maids dislike the Master it’ll kill the scenario outright, so Game Masters are advised to try to role-play the Master in such a way as to be as appealing as possible. Even if the Master is aware that his or her birthday is coming up, he or she shouldn’t be bringing it up.

    Work Table
    Roll Work

    1 Wake up the Master in the morning. (1D6 Favor to the one who wakes him/her)
    2 Everyone has afternoon tea together. (Unless they incur the Master’s displeasure, every maid gets 2 Favor)
    3 Prepare dinner with the Master watching. (Everyone makes Skill or Affection rolls. The maid with the highest result gets 1D6 Favor) 4 Everyone eats dinner together. (Unless they incur the Master’s displeasure, every maid gets 2 Favor)
    5 Take a bath with the master. (Up to two can join the Master in the bath. Those who do get 1D6 Favor)
    6 The Master has caught a cold and need to be looked after. (Whoever gets the best Affection result for nursing the Master back to health gets 2D6 Favor)

    The Master’s Birthday
    Let’s get started then, shall we? First, explain about the mansion itself, and have the Master and maids introduce themselves. From there, ask each of the maids how long they’ve been working for the Master. Read the paragraph below to the one who’s been serving the longest. The Master’s birthday will be one week after the day the game session starts. While passing by the calendar, you remembered. You wouldn’t expect the newer maids to know, but you can’t believe you forgot something so important! The Master’s birthday is only a week away! The shy Master doesn’t like big, grand parties, so every year the party is just a simple affair with the maids. That means the maids have to be prepared. They have to bake a cake, and get presents ready. Let the senior maid tell this to the junior ones, and she’d better tell all of them. This is important, and it’ll set the tone for how they go about preparing for the party. Once everyone knows what’s going on, the introductory part of the scenario is finished. Time to move on to the first day out of that week.

    A Busy Week
    This scenario follows the maids as the progress through a week of preparations. One day would be a bit too short, especially a Maid RPG kind of day, so for each day of the week each character can basically attempt one task. On top of their usual work, the maids can also make attempts at preparing a cake and presents once per day each. This can all come after the daily work, and everyone is encouraged to role-play so that the work and dialogue gets intertwined. However, it’s not possible to get the preparations done on the day of the Master’s birthday. As such, the maids have to make use of the week leading up to it, so they have just seven days to get everything ready. The first day’s work automatically goes to #4 (“Dinner with the Master”), but for the other days roll on the table below to determine what work is presented to the maids on a given day.

    Cake!
    The Master’s birthday calls for an exceptional cake, and the maids will have to cooperate to make it. In game terms, that means they make their rolls and add their results together. The actual baking of the cake has to be on the Master’s birthday, but in the meantime the maids can try to figure out just what kind of cake will work best, and earn bonuses (or possibly penalties) to the die roll for when the time comes. For each day these bonuses/penalties can’t exceed plus or minus 1. Also, make sure the players understand that the baking of the cake ultimately comes down to one maid making a Skill roll. For example, if they’re able to figure out what the Master’s favorite food is and use it in making the cake, that’ll be a +1 bonus to the Skill roll. The maids might also try different strategies that require rolls, such as drawing the Master’s face in frosting (Skill roll) or making sure he or she doesn’t have much in the way of sweets before the big day (Cunning roll). It’s up to the GM to decide what attributes the maids’ various schemes might fall under. Naturally, if it makes sense that something a maid is trying would result in a penalty, the GM can give a -1 penalty to the cake-baking roll. However, a maid cannot gain a bonus while having a Stress Explosion

    Presents!
    The Master’s birthday calls for exceptional presents too. The maids each have to think of something to get as a present, and report it to the others. Whether they’re taking the time to make something by hand, or taking their time choosing, the maids make a roll for the present on the Master’s birthday, and until then they can accumulate bonuses (+1) and penalties (-1) to the die roll exactly like with the cake. The Game Master decides what modifiers are applied to the maids’ attributes. Also, as with the cake, a maid cannot gain bonuses during a Stress Explosion. Each maid has to think of a present on her own. The GM should try to get the maids to come up with presents that reflect their own uniqueness.

    GM's Random Events!:

    Random Events
    When the GM or players cause a random event, use one of the tables below, depending on the circumstances at the time. Only two random events are allowed per day, and no random events are allowed on the Master’s birthday. Finally, the Game Master should take care to ensure that the players don’t get to see the contents of these tables.

    Table A (With the Master...)
    Roll Event

    1 The Master gives encouragement to the maid who was least able to contribute to the day’s work. (1d6 Favor)
    2 The Master falls asleep with his or her head in the lap of the maid with the highest Affection attribute. (1D6 Favor)
    3 The accidentally seen changing clothes by the Master. (1D6 Favor)
    4 The maid with the lowest Skill attribute spills tea on the Master’s pants or skirt (-1D6 Favor). Still, it might open up other opportunities to gain Favor . . .
    5 For whatever reason, the maid with the highest Skill attribute manages to fail at preparing food. No one will eat her cooking, and she takes 2D6 Stress.
    6 That night, the Master calls out in the middle of a nightmare because he or she is lonely sleeping alone. The maids can make competing rolls however they wish to see who gets to sleep next to the Master. However, although that maid gets 1D6 (or more) Favor, she can’t gain any bonuses for the cake or present that day.

    Table B (With Other Maids...)
    Roll Event

    1 The two maids with the highest Cunning attributes cooperate to prepare for the Master’s birthday. For that day only the two of them get a +2 bonus to rolls to prepare for the cake and the present.
    2 The maid with the highest Will and the maid with the lowest Will console each other. The two players should role-play this, and if the GM is satisfied with the performance both characters gain +10 to their Spirit for the rest of the scenario.
    3 A practice run at baking a cake fails disastrously! All of the maids take 1D6 Stress.
    4 The maid with the lowest Athletics attribute falls in love with the maid with the highest Athletics attribute. From here on, the maid with the lowest Athletics has to put her priority on the object of her affections instead of the Master.
    5 The maid with the lowest Luck attribute winds up hindering the other maids’ efforts to get presents ready. Any maids who are making something by hand (or something similar) take a -1 penalty that day.
    6 The competitive spirit burns. The maid with the lowest bonus for preparing a present gets a +2 bonus.

    Happy Birthday!
    Once the seven days have passed, the Master’s birthday comes at last. On this day, the fruits of the maids’ week-long preparations will be tested, and the time to bake the cake and finish the presents finally arrives. Total up all of the bonuses and penalties accumulated by the maids. Have each maid make a roll on whatever attribute they want (though at least one of them has to use Skill), and add those results together to find out how the cake, made by all of them together, turns out. If penalties make a maid’s result go below zero, just leave her roll out. For preparing presents, it’s time for the maids to reveal what they’re getting to the GM and the other maids. The maids will need to finish up their efforts at making or buying something today, and each maid makes a separate roll with the bonuses or penalties she’s accumulated. Once the two rolls are completed, it’s time for the birthday party to begin in earnest. As the Game Master, you need to do your best to put on a good performance and create a lively mood. Any time a maid delivers a good line, give them 1D6 Favor. Then it’s time to present the master with the cake and gifts. At this point the maids can gain Favor as outlined In the tables given.

    Cake Results (All Maids)
    Total Cake Result

    5 or Less Completely inedible. Everyone is fired.
    6-10 The cake doesn’t taste very good. Everyone loses 2D6 Favor. 11-20 Yup. It’s a cake. No Favor gained or lost.
    21-30 The cake is tasty and made with care. Gain 1D6 Favor. 31-40 The cake is delicious, and well-made. Gain 2D6 Favor.
    41-50 The cake is so good that the Master is moved to tears of joy. Gain 3D6 Favor.
    51+ The cake is just too good. The Master is so moved that he or she can’t stop crying. Gain 4D6 Favor.

    Present Results (Each Maid)
    Roll Present Result

    0 or Less The present comes off as some kind of harassment. This maid is fired.
    1-3 The Master isn’t terribly pleased, or rather dislikes it. Lose 1D6 Favor.
    4-7 The Master says thank you, but that’s about it. No Favor gained or lost.
    8-11 The Master seems quite pleased. Gain 1D6 Favor.
    12-17 The Master is very happy, and gives that maid a look that communicates true gratitude. Gain 2D6 Favor.
    18-23 The Master is overcome with gratitude, and thanks the maid over and over again. Gain 3D6 Favor.
    24-29 The Master is overcome with joy, and embraces the maid. Gain 4D6 Favor.
    30+ The Master is so overcome with joy that he or she seems to just freeze for a moment before breaking down in tears. Gain 5D6 Favor.

    Conclusion
    Once the maids present the cake and gifts to the master, the birthday party comes to a close. The GM should finish things off by having the Master express his or her thanks to the maids (though admittedly a conclusion without any thanks given is possible). Then, the maid who earned the most Favor from the present gains an additional 10 Favor. If you have a chance later on, you might want to go ahead and play through an ordinary day too.


    ☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯
    Spoiler:



    "WET YOURSELVES AND RUUUUUUUUUUN!" - Suburban Knights

    Remilia: Intercouuuuurse... Pert pert, thighs. Botty botty botty. Ohohohohoho! EROGENEOUS ZONE!
    Sakuya: *sets down tea cup and stands* *walks away*
    Remilia: AH HAH HAH HAAAH. OH CONCUBINE! EROGENEOUS ZOOOOOOOONE! Loose woman! Erogeneous Zone!
    Sakuya: *walks back with bucket of water* *splashes Remilia*


      Current date/time is Wed Jun 28, 2017 5:32 am