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    Maids RPG!

    Amord
    Amord
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    Maids RPG! Empty Maids RPG!

    Post by Amord Tue Dec 03, 2013 7:28 pm

    This is a Tabletop RPG that, I think with a bit of effort, we can make work on the forum. Now, there's quite a bit of rules, and a character creation process, which will determine how a character goes about their business, and etc.

    But the setting is this; it could be Medieval. It could be modern day. It could be set in England, or Japan. It could be set in Science Fiction, on a Space Station. But one constant remains true; there is a Mansion, or a Mansion-like area. And in that Mansion, is one Master, and his or her Maids.

    The GM plays the Master. The players play the Maids. The goal of the Maids is to earn favor from the Master. Which does two things:
    1: Collecting enough allows you to increase your attributes.
    2: It allows you to create Random Events, which the GM will control, for the most part.

    Now, I have the Manual, but there's a lot to go over. So we'll just do that a step at a time, rather than trying to do it ALL at once.

    Oh yeah, one more thing... Given the openness on where this can take place... Madoka Magica, Touhou, Koihime Musou, it all can work! The girls will just be Maids. Maids RPG! 962864578

    Without further ado, here is the scenario I have chosen:

    Be Our Magic King!
    Number of Players: 2-4
    Game Rules Used: This scenario uses all of the basic rules, but Random Events use the special table provided in the manual. Also, Maids take on different jobs within the Mansion, and receive special bonuses for these.

    Summary: At Homura's Home, there is a problem. No matter how many times Walpurgisnacht is faced, failure is found. The Magical Girls have gathered together, and as per Homura's theory, are watching for a unique individual which will display the latent power needed to defeat Walpurgis.

    Introduction: This is intended to be an introductory scenario for first-time Maid RPG players. If you're being the GM of this game for the first time, please pay close attention to how the Master is played. Also, take note of how the Maids interact with the Master. Over the course of this scenario everyone involved should be developing a distinct attitude towards the Master.
    As the GM, you need to explain to the players that this game takes place in Madoka Magica, and thus the character's Special Qualities, Roots, Weapons, and names should be appropriate for such a world.

    Mansion:
    This scenario takes place in a modern fantasy world; fill out the details of this world however you wish. The mansion is Homura's home, located within the City. Homura had it reworked into a proper hideout over the course of several timelines. In this scenario, Homura's home is much more like a proper home, except that it stretches down ten levels into the earth. Here, Homura has stored all of her knowledge on Walpurgis, as well as a vast arsenal of weapons. She has also turned it into a testing ground, pseudo-familiars and traps will await.

    Master:
    In this scenario, the Master can be Male, or Female. Their Attributes should all be 2. If desired, they can vary from 1 to 3. Regardless, the Master is someone who comes to Homura's Home because they are fleeing something.

    Also, unlike a typical game of Maid RPG, for this scenario, if the Master takes too many points of stress, they can die. The GM should make it clear to the Maids that the Master is actually fragile and weak.

    The GM needs to keep in mind that the "Master" isn't really the Master per se, but someone who has the potential to become such. However, they can assign Favor points just like a regular Master.

    Special Rules:
    For this scenario, the Maids are each experts in different fields that are pertinent to managing the City. They receive special bonuses based on their fields of expertise, but they're penalised in that they cannot actually leave the City, or otherwise interfere with the world beyond it.

    Start from the top of the chart below to assign roles, and if you have less than 4 players, omit the roles from the bottom of the chart (i.e. if there are 3 players, leave out D, if there are 2 players, leave out C and D).

    A. Acting Master: Leader of the other Maids. As the most trusted due to her experience or abilities, she starts with double the usual Favor.

    B. Military Affairs: In charge of Witches. Can automatically win a roll against a Witch if it's using an attribue of 2 or less.

    C. Chief of Security: In charge of traps. Gains "Traps" as a Maid Weapon, and gets a +1 bonus to Skill for rolls dealing with traps.

    D. Captain of the Guard: In charge of protecting the Master. While in the two bottommost underground levels, she gains a +1 bonus to Athletics.


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    Aut viam ivenium aut faciam | I shall either find a way or make one
    Amord
    Amord
    Remilia's Husband
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    Posts : 18495
    Join date : 2011-02-20
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    Location : The Scarlet Devil Mansion

    Maids RPG! Empty Re: Maids RPG!

    Post by Amord Tue Dec 03, 2013 7:56 pm

    Character Creation
    What follows are the rules for creating the standard Maid characters in Maid: The Role-Playing Game.
    So long as it doesn't become a problem, with the exception of Atributes, you may re-roll any of the aspects of character creation. For example, if you don't like a particular Maid's Special Quality, and can't think of a way you can get into roleplaying that kind of character, then roll again and see what you get.
    If you really want to play a certain type of Maid, or have picked out a Stress Explosion type that you think is perfect, then ask the GM if it will work.

    Step 1: Attributes
    Roll 2D6 and divide by 3 (rounding down) for each of the six Attributes below.

    Athletics - Physical ability, combat ability

    Affection - How good are you at forming bonds with your Master and the other Maids?

    Skill - How good are you at your Maid duties?

    Cunning - How capable are you at tricking enemies and other maids, and deceiving the Master?

    Luck - Just how lucky are you?

    Will - How positive and constructive is your thinking?

    Step 2: Maid Types
    In order to start getting down the image of a character, determine her Maid Types. Roll 1d6 twice to get two Maid Types; you can have a particular Maid Type twice. Apply the bonuses and penalties from the character's Maid Types to her atributes. Zero is the lowest an attribute can go; if negative modifiers from Maid Types reduce it to -1 or -2, write down 0 instead.

    Step 3: Maid Color

    Roll 2d6 on the Maid Color Table, and combine the two colors to determine the color of your Maid's uniform. You may also use this table to roll for your Maid's eye and hair colors.

    Step 4: Special Qualities
    The next step is to determine your Maid's Special Qualities. There are various physical, mental, or social traits that distinguish a Maid from her fellows. Normally Maids get two Special Qualities, but the GM may wish to increase this to 3 and 5 in order to make the game more itneresting. Keep in mind that it can be hard to make 3 or more Special Qualities play an actual role in the game. For a starting game, we suggest sticking to two special qualities.

    To determine the Maid's Special Qualities, roll 1d66 on the Maid Special Quality Table. Maid Qualities 41-66 have a Star next to them; for al of these, you must proceed to a secondary table and roll 1D6 to determine what specific Quality you have. If you happen to roll the exact same Special Quality Twice, you just get that single Quality.

    Step 5: Etcetera
    Roll 1d66 on the Maid Roots and Stress Exploision tables, or the GM may allow you to choose. If you are using Maid Weapon tables or other optional tables (Trauma, etc), roll for these as well.

    Step 6: Maid Power
    Find your highest Attribute, and roll 1d6 on the corresponding Maid Power Table. If two or more attributes are tied for highest, you may choose which table to use. Also, if the total of all your attributes is 9 or less, you can choose two Maid Powers.

    Step 7: Favor and Spirit
    Your starting Favor is equal to your Affection score, times two. Your Spirit is equal to your Will score, times ten. Both of these can start off at zero if the corresponding attribute is zero, making the character initially far more vulnerable to dismissal (in the case of Favor) or Stress Explosions (in the case of Spirit), but something has to happen during the gmae for either of these to be triggered.

    Step 8: Name and Age
    Finally, write down your Maid's name and age. Determine these however you wish.


    When it refers to "Tables" and dice rolls, I have the tables in the Manual. So only dice rolls are needed. There are online Dice Rollers that can fit this purpose nicely.


    ☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯
    Aut viam ivenium aut faciam | I shall either find a way or make one
    Amord
    Amord
    Remilia's Husband
    Remilia's Husband
    Ten years
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    Posts : 18495
    Join date : 2011-02-20
    Age : 31
    Location : The Scarlet Devil Mansion

    Maids RPG! Empty Re: Maids RPG!

    Post by Amord Tue Dec 03, 2013 8:54 pm

    Name: Madoka Kaname
    Age: 16

    Maid Types:
    Lolita (Luck + 1, Athletics -1)
    Pure (Affection +1, Cunning -1)

    Maid Colors
    Clothes - Pink-White
    Eyes - Pink
    Hair - Pink

    Maid Special Qualities:
    Quiet - You have a cool, subtle demeanor. There are no rules governing how often you speak.

    Angel/Devil - You are a being from another World charged with judging Good and Evil. The design and details of your origins are up to you.

    Maid Power:
    Power of Friendship - You take 1d6 Stress to remove 2d6 Stress from someone else!

    Maid Weapon:
    Magical Bow, Energy Arrows

    Stress Explosion:
    Crying - You start Crying. There's no need for an Affection Check for this.

    Maid Roots:
    Who Knows? (It's for varying reasons in each Timeline, this is the most fitting)

    Attributes:

    Athletics 2

    Affection 5

    Skill 3

    Cunning 0

    Luck 3

    Will 4

    Starting Favor: 10

    Spirit: 40


    ☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯
    Aut viam ivenium aut faciam | I shall either find a way or make one
    Raymu
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    Maids RPG! Empty Re: Maids RPG!

    Post by Raymu Tue Dec 03, 2013 10:32 pm

    Name: Yuuri (Airi)
    Age: ???

    Mahou Shojo Types:
    Cool (Skill +1 Affection -1)
    Lolita (Luck +1 Athletics -1)


    Mahou Shojo Colors:
    Clothes - Purple
    Eyes - Yellow
    Hair - Yellow

    Mahou Shojo Special Qualities:
    Albino - You have no pigment. You're not necessarily completely colorless, this could simply be a very pale complexion.

    Terrifying Presence - Anyone can tell you're not good just by looking at you. Rules regarding speaking are null because others are too intimidated to tell you not to talk.

    Mahou Shojo Power:
    Stalking - You can choose to stalk someone , and they have no chance of detecting you.

    Mahou Shojo Weapon:
    Revenger, Corno Forte

    Stress Explosion:
    Violence - You Unleash Violence on the other Mahou Shojo and the Master

    Mahou Shojo Roots:
    Revenge

    Attributes:

    Athletics 2

    Affection 1

    Skill 5

    Cunning 4

    Luck 2

    Will 3

    Starting Favor: 2

    Spirit: 30


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    Amord
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    Maids RPG! Empty Re: Maids RPG!

    Post by Amord Tue Dec 03, 2013 10:59 pm

    Name: Homura Akemi
    Age: 16 (Physically, assumed older in reality)

    Maid Types:
    Cool (Skill +1, Affection -1)
    Heroine (Will +1, Luck -1)

    Maid Colors:
    Clothes - Gray, Purple, Black
    Eyes: Dark Blue
    Hair - Black

    Maid Special Qualities:
    Quiet - You have a cool, subtle demeanor. There are no rules governing how often you speak.

    Optional Special Qualities!
    Replace Quiet with

    Shy - You're very shy. Don't forget to remain quiet when encountering NPCs you haven't met before.

    Glasses - You wear Glasses and can't use contact lenses. The frame design can be whatever you want.

    Maid Power:
    Hard Work - Your relentless hard work pays off in the form of a +3 bonus to the end result (not the attribute or dice roll) of Skill Rolls.

    Stress Explosion:
    Rampage - You use anything you can get your hands on to run around destroying things around the Mansion. (Brownie Points if you're targeting Kyubey)

    Maid Roots:
    Loyalty - You feel great Loyalty towards the Master. (Optionally, Madoka too)

    Attributes:

    Athletics 3

    Affection 2

    Skill 4

    Cunning 3

    Luck 1

    Will 5

    Starting Favor: 4

    Spirit: 50


    ☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯
    Aut viam ivenium aut faciam | I shall either find a way or make one
    Amord
    Amord
    Remilia's Husband
    Remilia's Husband
    Ten years
    You've been a pillar for an entire decade!


    Posts : 18495
    Join date : 2011-02-20
    Age : 31
    Location : The Scarlet Devil Mansion

    Maids RPG! Empty Re: Maids RPG!

    Post by Amord Tue Dec 03, 2013 11:27 pm

    Name: Mami Tomoe
    Age: 17

    Maid Types:
    Sexy - Cunning +1, Will -1
    Heroine - Will +1, Luck -1

    Maid Colors:
    Clothes - White, Brown, Yellow
    Hair - Yellow
    Eyes - Yellow

    Maid Special Qualities:
    Easygoing - You take things slow and calm, at your own pace. This doesn't affect your attributes.

    Neat Freak - You're obsessed with cleanliness, and can't let the tiniest bit of dirt go unnoticed.

    Maid Power:
    Instant Restraint - If you win a roll of Cunning vs Athletics, you can restrain someone from doing something indecent.

    Maid Weapon:
    Conjured Muskets

    Stress Explosion:
    Seclusion - You go into your Room and won't come out for anything, not even for food.

    Maid Roots:
    Orphan

    Attributes:

    Athletics 4

    Affection 3

    Skill 3

    Cunning 5

    Luck 1

    Will 3

    Starting Favor: 6

    Spirit: 30


    ☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯
    Aut viam ivenium aut faciam | I shall either find a way or make one
    Amord
    Amord
    Remilia's Husband
    Remilia's Husband
    Ten years
    You've been a pillar for an entire decade!


    Posts : 18495
    Join date : 2011-02-20
    Age : 31
    Location : The Scarlet Devil Mansion

    Maids RPG! Empty Re: Maids RPG!

    Post by Amord Wed Dec 04, 2013 4:20 am

    Name: Sayaka Miki
    Age: 16

    Maid Types:
    Boyish - Athletics +1, Skill -1
    Heroine - Will +1, Luck -1

    Maid Colors:
    Clothes -White, Blue
    Hair - Blue
    Eyes - Blue

    Maid Special Qualities:
    Uniform - Stylized Armor!
    Absurd - Magical Girl!

    Maid Power:
    Iron Wall - You can use your Athletics Attribute to defend up to two other characters.

    Maid Weapon:
    Magical Cutlasses

    Stress Explosion:
    Seclusion - You go into your Room and won't come out for anything, not even for food.

    Maid Roots:
    Childhood Friend

    Attributes:

    Athletics 5

    Affection 2

    Skill 3

    Cunning 2

    Luck 2

    Will 4

    Starting Favor: 4

    Spirit: 40


    ☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯
    Aut viam ivenium aut faciam | I shall either find a way or make one
    Amord
    Amord
    Remilia's Husband
    Remilia's Husband
    Ten years
    You've been a pillar for an entire decade!


    Posts : 18495
    Join date : 2011-02-20
    Age : 31
    Location : The Scarlet Devil Mansion

    Maids RPG! Empty Re: Maids RPG!

    Post by Amord Wed Dec 04, 2013 4:35 am

    Name: Kyouko Sakura
    Age: 16

    Maid Types:
    Boyish - Athletics +1, Skill -1
    Cool (Skill +1, Affection -1)

    Maid Colors:
    Clothes - Red, Black
    Hair - Red
    Eyes -Red

    Maid Special Qualities:
    Dark Past -Runaway
    Trauma - Saw Parents Die

    Maid Power:
    Giant Weapon - You can attack with a Giant Weapon. (+1 to Athletics for attacking.)

    Maid Weapon:
    Magical Spear

    Stress Explosion:
    Binge - You go crazy eating.

    Maid Roots:
    Debts

    Attributes:

    Athletics 5

    Affection 1

    Skill 4

    Cunning 3

    Luck 2

    Will 3

    Starting Favor: 2

    Spirit: 30


    ☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯
    Aut viam ivenium aut faciam | I shall either find a way or make one
    Amord
    Amord
    Remilia's Husband
    Remilia's Husband
    Ten years
    You've been a pillar for an entire decade!


    Posts : 18495
    Join date : 2011-02-20
    Age : 31
    Location : The Scarlet Devil Mansion

    Maids RPG! Empty Re: Maids RPG!

    Post by Amord Wed Dec 04, 2013 5:02 am

    Name: Kazumi
    Age: 16

    Maid Types:
    Lolita - Luck +1, Athletics -1
    Pure - Affection +1, Cunning -1

    Maid Colors:
    Clothes - Black
    Hair - Black
    Eyes - Brown

    Maid Special Qualities:
    Albino - You have no pigment. You're not necessarily completely colorless, this could simply be a very pale complexion.

    Membership - Cult - You're a member of some kind of eccentric Cult, whether as a believer, a leader, or even the founder.

    Maid Powers:
    Lucky Magic - If you concentrate hard enough, things seem to go as you like. You get a +1 to Luck for the purposes of Combat, and out of Combat!

    Maid Weapon:
    Cross-shaped Staff

    Stress Explosion:
    Binge - You go crazy eating.

    Maid Roots:
    Who Knows? (And fittingly so. Maids RPG! 962864578)

    Attributes:

    Athletics 2

    Affection 3

    Skill 3

    Cunning 1

    Luck 5

    Will 4

    Starting Favor: 6

    Spirit: 40


    ☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯
    Aut viam ivenium aut faciam | I shall either find a way or make one
    Amord
    Amord
    Remilia's Husband
    Remilia's Husband
    Ten years
    You've been a pillar for an entire decade!


    Posts : 18495
    Join date : 2011-02-20
    Age : 31
    Location : The Scarlet Devil Mansion

    Maids RPG! Empty Re: Maids RPG!

    Post by Amord Wed Dec 04, 2013 6:01 am

    Name: Saki Asami
    Age: 17

    Maid Types:
    Boyish - Athletics +1, Skill -1
    Cool - Skill +1, Affection -1

    Maid Colors:
    Clothes - Dark Magenta
    Hair - White
    Eyes - Magenta

    Maid Special Qualities:
    Quiet - You have a cool, subtle demeanor. There are no rules governing how often you speak.

    Membership - Cult - You're a member of some kind of eccentric Cult, whether as a believer, a leader, or even the founder.

    Maid Powers:
    Persistence - Whenever you take Stress, automatically reduce it by 1 point.

    Maid Weapon:
    Whip-like Riding Crop

    Stress Explosion:
    Complaining - You start incessantly complaining to the Master and the other Maids. (Seemed the closest to her getting angry when teased)

    Maid Roots:
    Self Punishment (Lines up with her guilt over what happened with Kazumi)

    Attributes:

    Athletics 3

    Affection 2

    Skill 3

    Cunning 2

    Luck 1

    Will 4

    Starting Favor: 4

    Spirit: 40


    ☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯
    Aut viam ivenium aut faciam | I shall either find a way or make one
    Amord
    Amord
    Remilia's Husband
    Remilia's Husband
    Ten years
    You've been a pillar for an entire decade!


    Posts : 18495
    Join date : 2011-02-20
    Age : 31
    Location : The Scarlet Devil Mansion

    Maids RPG! Empty Re: Maids RPG!

    Post by Amord Wed Dec 04, 2013 7:53 am

    Name: Karasu Reiuji
    Age: 18

    Master Type:
    Layman

    Master Colors:
    Clothes: Black
    Hair: Black
    Eyes: Hazel

    Master Special Qualities:
    Shy - You're very shy. Don't forget to remain silent when encountering NPCs you haven't met before.

    Bishonen - Not only are you attractive, but women - and men - adore you. There's also a good chance that you're romantically attracted to members of the same sex. (NO. Maids RPG! 962864578)

    Master's Power Source:
    Assets - It's Fortunes you've amassed that give you your power.

    Magical Power - Power. Magic. Something beyond the pale. You possess this, and through it your very existence demands special treatment.

    Favorite Maid Type:
    Boyish (... Yeah, screw you too, random generation. Maids RPG! 962864578)

    Stress Explosion:
    Running Away - You run away from the Mansion

    Attributes:

    Athletics 2

    Affection 2

    Skill 2

    Cunning 2

    Luck 2

    Will 2

    Spirit: 20


    ☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯☯
    Aut viam ivenium aut faciam | I shall either find a way or make one

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